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Re:Pro drivers are competing with gamers after F1 and Nascar... by p1necone on Sunday March 22, 2020 @11:00PM (#22660862)
I wonder if you could achieve something vaguely approaching reality with vr and limb tracking, and some weird "soccer ball on a string" gizmo tied into the simulation.

Soccer seems like it's on the other corner of the "implementation difficulty" matrix from racing.

It's pretty easy to hook up a ffb steering wheel and pedals to a computer, actually simulating the cars and track is the hard bit.

In soccer the actual simulation would be pretty simple - it's an elastic sphere bouncing around a fairly uniform surface and being hit by mostly solid body parts/boots without too many interacting parts. But putting the user into the world in a way that they get the necessary physical feedback is much harder.

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