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Re:Is Go Duck-Typed? by mbell on Wednesday March 04, 2020 @02:18PM (#22486942)
This is called Structural Typing[0] and is in contrast to Nominal Typing[1] (e.g. Java).

0: https://en.wikipedia.org/wiki/Structural_type_system

1: https://en.wikipedia.org/wiki/Nominal_type_system

Re:Is Go Duck-Typed? by pansa2 on Wednesday March 04, 2020 @04:51PM (#22488537)
I think the difference between structural typing and duck typing is one of explicitness. When passing an object `o` into a function `f`, structural typing enables `f` to explicitly say “`o` must support `a`, `b` and `c`”, even if `f` only ever calls `a` and `b`.

With duck typing, the interface is implicit - if `f` only calls `a` and `b`, then that’s exactly what `o` needs to support.

Duck typing also allows more dynamic interfaces, like “`o` must support `a`, and if calling `a` returns true, it must also support `b`”.

Re:Is Go Duck-Typed? by int_19h on Thursday March 05, 2020 @04:35AM (#22492198)
OCaml has structural typing with full type inference:

   # let f obj = obj#foo 1 2;;
   val f : < foo : int -> int -> 'a; .. > -> 'a = <fun>
but it's generally not called duck typing.

I think the more dynamic nature is really the crucial difference. In OCaml, if the function above had an if/else, and called #foo in one branch, and #bar in the other, the type of the object would be inferred as having both methods, and would enforce that at compile time. With duck typing, you could pass something that only has #foo, so long as the right branch is taken.

Re:Is Go Duck-Typed? by codebje on Friday March 06, 2020 @12:51AM (#22501276)
Why not just have "a" return something containing "b"? In Python 3.8 for the brief syntax afforded by assignment expressions:

    def foo(o):
        if (b := o.a()) is not None:
            b()
Because the original interface indicates that all "o"s must know about the link between "a" and "b", there's no loss of generality, but now there's a statically inferable structure: "o" must support an "a" that returns None or a callable.

If you do a tiny modification to "def foo(o, a): ..." then this doesn't apply any more, and you're outside the realm of structural types and into the realm of dependent types, which means you must drink deeply of the static typing kool-aid and want to write type signatures that run the risk of being more complex than the code they describe.

(But I like to quote Conor McBride: "if you're not going to write types your type system has to be stupid enough a computer can do it", from https://www.youtube.com/watch?v=3U3lV5VPmOU&feature=youtu.be...).

Re:Is Go Duck-Typed? by skrebbel on Thursday March 05, 2020 @02:57AM (#22491747)
I just want to add TypeScript to the list of structurally typed languages. It works delightfully well in TypeScript (arguably better than it does in Go).

I love how you can just return a custom object literal from a function and TypeScript figures out the type, without ever giving it a name. This lets you explore with pretty much the same flexibility and speed as with dynamically typed languages, and only after you shaped your code sufficiently well, you can decide whether you want to name some of the types and make everything a bit more "solid".

Re:Is Go Duck-Typed? by loopz on Wednesday March 04, 2020 @03:23PM (#22487634)
Duck typing is according to Wikipedia: https://en.wikipedia.org/wiki/Duck_typing

Duck typing as a concept was re(?)-popularized around the advent of ruby, so might make sense to talk from a ruby perspective: http://rubylearning.com/satishtalim/duck_typing.html

With ruby, most everything you interact with is a true object, ie. you can modify behaviour of almost all classes/objects by adding/removing methods, mixin, etc. It's not unheard of monkey patching Integer or Array classes, core parts of standard library and language. Thus, you could dynamically invoke any object with any methods, without regards to compile-time constraints or "types". Errorhandling thus delegated almost entirely to runtime beyond basic syntax parsing.

Golang furthers the notion of capabilities as shared method signatures, by loosely binding this into interfaces, and enforcing many errors by static type checks at compile time. It's interesting as a development away from inheritance and towards composition and loose coupling of static program components.

Re:Is Go Duck-Typed? by taklon on Wednesday March 04, 2020 @05:27PM (#22488830)
> Golang furthers the notion of capabilities as shared method signatures, by loosely binding this into interfaces, and enforcing many errors by static type checks at compile time.

This, I think, is the main point of the parent comment.

I think the distinction (and overlap) come into focus when you think computationally: how is a type computed? Type semantics are determined by the type checker, and Go's interface types are checked at compile time. Duck type checking happens at runtime. There's no language support in Go for this, but the closest thing would be passing a bunch of empty interfaces around and using the stdlib's reflect package everywhere so that you never panic, but sometimes return a user-generated TypeError.

Sure, Go's interfaces allow clients to accept multiple concrete types, but that's checked at compile time, not runtime, and so it will never be duck typed.

Re:Is Go Duck-Typed? by GlitchMr on Thursday March 05, 2020 @02:36AM (#22491669)
While Go interfaces are usually checked at compile time, this doesn't have to be the case - you don't even have to use reflection. Consider the following program.

    package main

    import "fmt"

    type Dog struct{}

    func (d Dog) NumberOfLegs() int {
        return 4
    }
    func (d Dog) Genus() string {
        return "Canin"
    }

    func main() {
        var dog interface{} = Dog{}
        fmt.Println(dog.(interface{ NumberOfLegs() int }).NumberOfLegs())
        fmt.Println(dog.(interface{ Genus() string }).Genus())
        fmt.Println(dog.(interface{ Happy() bool }).Happy())
    }

This fails at runtime, as `Dog` doesn't have `Happy` method.
Re:Is Go Duck-Typed? by loopz on Thursday March 05, 2020 @10:48AM (#22494526)
Why do good people downvote what they don't understand?

https://play.golang.org/p/d0TkGTCZa2S

Runtime results in panic:

  4
  Canin
  panic: interface conversion: main.Dog is not interface { 
  Happy() bool }: missing method Happy
  goroutine 1 [running]: main.main() /tmp/sandbox251002434/prog.go:18 +0x200
Using interface casting, Golang do support "duck typing" in similar fashion as ruby's Object class. Here, by convention, the instance of Dog doesn't support "type" Happy(), therefore fails at runtime.

So golang is somewhat dynamic as well, although using interface{} is kludgy and one would want to avoid that and reflection whenever possible.

Re:Is Go Duck-Typed? by lkitching on Wednesday March 04, 2020 @03:43PM (#22487858)
I'm not sure what you mean by 'not exact' since the article you posted explictly contrasts duck typing with structural type systems of which Go is given as an example.
Re:Is Go Duck-Typed? by Footkerchief on Wednesday March 04, 2020 @05:26PM (#22488827)
The contrast in the Wikipedia article is:

> Structural typing is a static typing system that determines type compatibility and equivalence by a type's structure, whereas duck typing is dynamic and determines type compatibility by only that part of a type's structure that is accessed during run time.

That sounds like static vs. dynamic implementations of the same thing.

Re:Is Go Duck-Typed? by lkitching on Thursday March 05, 2020 @05:04AM (#22492326)
The fact that one is checked statically and the other is only enforced at runtime is a significant different between them, since the static approach will reject some programs that are dynamically safe. The term duck typing when employed by dynamic languages like Ruby is misleading since it's a consequence of not having a type system at all.
Re:Is Go Duck-Typed? by derefr on Wednesday March 04, 2020 @06:05PM (#22489130)
When you're talking about type systems, "dynamic" really doesn't make much sense to talk about. It's not like the runtime constructs a typing model out of its observations of the properties of objects' runtime interactions. The notion of there being a "type" to a duck-typed object is purely a theoretical one; in practice, the object just does whatever it wants moment-to-moment, and the runtime has no idea.

Consider a generic "proxy" object that can be arbitrarily disconnected and reconnected to objects of different types. These can exist in any duck-typed runtime system. What is such an object's "type", even in the sense of its "runtime type"? There isn't one. There might be a sense in which it has an instantaneous type—a type it has as of a given program world-state—but that information is inaccessible to the runtime, since any probing it might do to ascertain this might also cause the object's instantaneous typing to change in the middle of the probing procedure.

(See also: the Universal Server in Erlang [ https://joearms.github.io/published/2013-11-21-My-favorite-e... ]. What is this server's "type"?)

A type system is something that can make guarantees about the behavior of a program in advance. In that sense, duck-typing isn't really a type system. It's just asking objects questions and then blindly trusting the responses you get. There's nothing but convention guaranteeing that an object that e.g. in Ruby implements `respond_to?` a certain way, will _actually_ respond to those methods when they're called. The object can lie. Which means you don't have a guarantee, and so you don't have a type system.

Re:Is Go Duck-Typed? by gowld on Wednesday March 04, 2020 @08:16PM (#22490012)
Arguing about definitions is old and boring. https://en.m.wikipedia.org/wiki/Type_system
Re:Is Go Duck-Typed? by tgv on Wednesday March 04, 2020 @03:27PM (#22487672)
Wouldn't that make any language with reflection Duck-typed? That would suggest Wikipedia's definition is not very useful.
Re:Is Go Duck-Typed? by loopz on Wednesday March 04, 2020 @03:34PM (#22487748)
Fair question!

"Duck typing" can be implicit, if you can call quack() on this() without error, you (the programmer) assume it's a Duck. The language may make it explicit (loosely structural typed like in golang, or other variations), or implicit (like in ruby). There are varying degrees, but you should be able to have a collection of the "Ducks" and be able to invoke quack() on them all.

Can't really say I see the connection with reflection. If quack() fails, you can get an error, either at runtime or compile-time. So no reflection required, though using reflection you may avoid errors dynamically.

Structural Typing as a concept is much better defined though.

Re:Is Go Duck-Typed? by abhorrence on Wednesday March 04, 2020 @04:26PM (#22488320)
Reflection isn’t required, but with sufficient reflection a language could essentially be extended to include duck typing.
Re:Is Go Duck-Typed? by lmm on Wednesday March 04, 2020 @07:16PM (#22489656)
No more than any language with casts is untyped. Reflection lets you avoid the type system and program in a duck-typed way, but unless the language uses reflection for normal values and functions then I wouldn't call the language duck typed as a whole.
Re:Is Go Duck-Typed? by jolux on Wednesday March 04, 2020 @02:30PM (#22487086)
Other notable examples include the OCaml object system which implements subclasses using row types (structural subtyping), meaning that subclasses are not technically subtypes, and TypeScript interfaces, which are also structurally typed.
Re:Is Go Duck-Typed? by momentoftop on Thursday March 05, 2020 @04:14AM (#22492101)
And it inherited its module system from Standard ML, where module types (signatures) obey structural subtyping: a module can be typed to any signature it includes.
Re:Is Go Duck-Typed? by the_unproven on Wednesday March 04, 2020 @02:48PM (#22487288)
I just recently found out about these two types of system. It's strange how people (like shown in the article) don't emphasize(know) it when talking about types in languages.

Interestingly, python has included structural subtyping in 3.8[1] as part of the typing module.

[1] https://www.python.org/dev/peps/pep-0544/

Re:Is Go Duck-Typed? by bjz_ on Wednesday March 04, 2020 @03:35PM (#22487759)
It's probably more that most mainstream typed languages, like C, C++, Java, C#, etc. have mainly gone down the nominal route, as opposed to languages like Standard ML and Typescript that tend to be more structural.

Structural vs. nominal typing is pretty well known in programming language design circles, but circulating that knowledge is a constant uphill challenge. One of the reasons many of us are frustrated with Go's designers were how quickly they threw this work under the bus as part of their initial marketing strategy, which kind of knocks away the ladder for anyone else who is curious to learn about this stuff.

Re:Is Go Duck-Typed? by masklinn on Wednesday March 04, 2020 @03:53PM (#22487962)
> languages like Standard ML and Typescript that tend to be more structural.

AFAIK SML is nominal. OCaml has a structural subsystem in that its object system is structural. The vast majority of the language is nominally typed.

> It's probably more that most mainstream typed languages, like C, C++, Java, C#, etc. have mainly gone down the nominal route

It's not just mainstream typed languages. Almost all statically typed languages use nominative typing. Tt doesn't have any real drawback and it's just simpler to understand and work with.

A language like typescript would go with a structural system because it's a much easier bridge and sell from an object-oriented dynamically typed world.

Re:Is Go Duck-Typed? by bjz_ on Wednesday March 04, 2020 @04:04PM (#22488089)
> AFAIK SML is nominal

I guess I was referring to how records are structural. Although granted tagged unions are nominal, and you can get nominal typing through modules. I was probably wrong in posing it as 'one or the other' - seeing as many languages have a mix of both. I'm definitely not saying that nominal typing is bad, it's just that it's nice to have the option to go structural if you want, and many have not known that this option exists.

Re:Is Go Duck-Typed? by momentoftop on Thursday March 05, 2020 @04:55AM (#22492290)
Modules are structurally subtyped in SML. They are not nominally subtyped. You do give them names for readability and reuse, but the name is not important to the typechecking. Module types (signatures) are checked according to the types of the fields they have, with one module type being a subtype of another if it includes the other's fields. For instance, if I have a functor:

    functor F(S : sig val x : int end) = struct ... end 
then I can apply F to any module that includes a field x of type int. I don't even have to name the functor argument:

    structure Foo = F(struct val x = 3 val y = 4 end)
Unions, on the other hand, have nothing to do with subtyping. In the union

    datatype foo = Bar | Baz

    val foo1 = Bar
    val foo2 = Baz
There is no subtyping. There is exactly one type in question, which is "foo", and no other types to form a subtyping relationship.

You might be thinking instead about how some languages implement algebraic data types over a language like Java by replacing "foo" with a supertype and implementing the variants as subtypes. Scala and Kotlin are examples of this. Doing things this way allows you to do interesting things that are not possible in SML, such as typing for exactly the variant you expect.

Ocaml has always had, in addition to normal records, structurally typed records and polymorphic variants. It also has SML's structurally typed module system, though goes much further by allowing modules as runtime values.

Re:Is Go Duck-Typed? by jolux on Wednesday March 04, 2020 @09:34PM (#22490421)
Are records structural in Standard ML? What happens if you have multiple records with the same structure but different names? I thought structural typing of records was not very useful without row polymorphism.
Re:Is Go Duck-Typed? by bjz_ on Wednesday March 04, 2020 @10:23PM (#22490680)
Records of the same structure but different names are equivalent. In fact tuples are just sugar over records with numeric fields starting from 1. Note that this is not the same as in OCaml, afaik.
Re:Is Go Duck-Typed? by jolux on Thursday March 05, 2020 @09:45AM (#22493887)
It depends. OCaml explicitly has polymorphic records as well.
Re:Is Go Duck-Typed? by gitgudnubs on Thursday March 05, 2020 @03:18AM (#22491842)
This is an amazing observation for someone unfamiliar with structural typing. It's probably also why python programmers tend to enjoy Go.
Re:Is Go Duck-Typed? by _old_dude_ on Wednesday March 04, 2020 @05:00PM (#22488626)
Java type system is not fully nominal anymore, the operator :: does structural typing.

  interface I { void m(); }
  class A { void hello() { ... } }
  I i = new A()::hello;
Re:Is Go Duck-Typed? by jolux on Wednesday March 04, 2020 @09:39PM (#22490453)
Isn't this just the stuff making all lambdas implicitly implement a single-method interface and such?
Re:Is Go Duck-Typed? by int_19h on Thursday March 05, 2020 @04:41AM (#22492227)
On JVM level, yes. But on Java level, the type of the method is structurally matched to the type of the interface.
Re:Is Go Duck-Typed? by jolux on Thursday March 05, 2020 @09:41AM (#22493852)
The name of the function is typically the same though, even with structural typing. This doesn’t seem quite like that.
Re:Is Go Duck-Typed? by int_19h on Thursday March 05, 2020 @04:14PM (#22498341)
If you mean the name of the function in the interface, it's basically ignored in this pattern, similar to how argument names are ignored. The entire interface definition should be treated as a function type with some redundant metadata.
Re:Is Go Duck-Typed? by _old_dude_ on Thursday March 05, 2020 @02:27AM (#22491624)
yes, a lambda is (mostly) desugared as a static method and then the operator :: is applied.
Re:Is Go Duck-Typed? by twistedpairs on Thursday March 05, 2020 @07:30AM (#22492979)
Is it just me or is the wikipedia article for duck typing really bad?

The example they have is not illustrative or explanatory at all.

  class Duck:

      def fly(self):  

          print("Duck flying")  



  class Sparrow:

      def fly(self):  

          print("Sparrow flying")  


  class Whale:

      def swim(self):  

          print("Whale swimming")  


  for animal in Duck(), Sparrow(), Whale():

      animal.fly()

output:

  Duck flying  

  Sparrow flying  

  AttributeError: 'Whale' object has no attribute 'fly'  

This moreso shows a dynamic typing issue.
Re:Is Go Duck-Typed? by jolux on Thursday March 05, 2020 @09:43AM (#22493865)
Duck typing really only makes sense in the context of dynamic typing.
Re:Is Go Duck-Typed? by twistedpairs on Thursday March 05, 2020 @09:54AM (#22493956)
That's a given. That comment doesn't further the conversation in any way though?
Re:Is Go Duck-Typed? by jolux on Thursday March 05, 2020 @10:16AM (#22494177)
You said it was a dynamic typing issue, not a duck typing one, when in fact the two are inseparable in the example you gave. That is absolutely an example of duck typing, you’re calling the same method on three different types with no subtyping relationship with a single invocation.
Re:Is Go Duck-Typed? by tedunangst on Wednesday March 04, 2020 @04:01PM (#22488049)
There was also a fork of java called white oak that added structural typing.
Re:Is Go Duck-Typed? by LessDmesg on Thursday March 05, 2020 @02:04AM (#22491538)
The difference is small, and the fact remains: structural typing is utter crap, and so is Go.