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Re:LightSpeed: Rewriting Messenger’s codebase for a faster, ... by _bxg1 on Monday March 02, 2020 @04:39PM (#22469338)
> that includes payments, camera effects, extensive social integrations, stories, GIFs, reactions, games, polls, voice recording, calling, video chat

To be fair, this is part of the problem ^

Re:LightSpeed: Rewriting Messenger’s codebase for a faster, ... by threeseed on Monday March 02, 2020 @07:01PM (#22470464)
Just because there are features that you don't use doesn't make it a problem.

In fact people who like stories and camera effects likely way outnumber the people that don't.

Re:LightSpeed: Rewriting Messenger’s codebase for a faster, ... by jkmcf on Monday March 02, 2020 @09:18PM (#22471264)
I interpreted “problem” as the bloat problem in a 1.7 mloc chat app.

Summarizing it as a chat app is probably the first miscommunication here.

Re:LightSpeed: Rewriting Messenger’s codebase for a faster, ... by Aeolun on Tuesday March 03, 2020 @05:23AM (#22473266)
I strongly doubt that. The number of people in my list of friends (400ish) that use stories is marginal.

The number of people that use camera effects as anything other than a gimmick is even smaller.

Maybe a different age group?

Re:LightSpeed: Rewriting Messenger’s codebase for a faster, ... by golergka on Tuesday March 03, 2020 @05:36AM (#22473322)
> my list of friends

I think that most of people of HN have friend groups which are wildly unrepresentative of world population at large. We're talking not even an average US or European citizen here - we're talking 1+ billion. People from developing countries who very often access internet only from a smartphone (they don't own a computer) and who almost don't visit plain http websites outside of the few social apps.

It's a completely different world out there.

Re:LightSpeed: Rewriting Messenger’s codebase for a faster, ... by derefr on Monday March 02, 2020 @05:10PM (#22469578)
It's an inner-platform effect, certainly, but not one FB asked for. If they were allowed by the app-stores to factor their app into separate "plugins" that were auto-installed when a friend used them in a chat, the way iMessage does, they'd probably do that. But they're not allowed to have their own seamless plugin ecosystem, so into the monolith everything goes.
Re:LightSpeed: Rewriting Messenger’s codebase for a faster, ... by _bxg1 on Monday March 02, 2020 @05:33PM (#22469781)
No, they specifically used Messenger as a way of pushing all of those different things on its massive install-base. Anything that distances them from the user in any way would compromise on that objective.
Re:LightSpeed: Rewriting Messenger’s codebase for a faster, ... by dmos62 on Tuesday March 03, 2020 @03:35AM (#22472847)
Facebook and all the rest benefit from developing closed ecosystems that others can't benefit from. It's not a coincidence that their systems are systems-within-systems.