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Re:MSPaint in JavaScript by philliphaydon on Tuesday February 25, 2020 @10:37PM (#22420072)
My friend designs mobile apps in Photoshop, when I built him a new computer he opened up a 12gb photoshop file to see how it performed because his old iMac crashed. (it was buttery smooth on the new computer and opened almost instantly)

The canvas size is insane, and has like 100 different views of screens all layered with 100s of folders with 100s of layers.

He used to do 1 photoshop file per screen until he took that idea from someone else.

Re:MSPaint in JavaScript by whywhywhywhy on Wednesday February 26, 2020 @05:53AM (#22421957)
Probably would have been a 100-200 meg Fireworks file of Adobe hadn’t killed that.

Photoshop is incredibly wasteful in its resource usage to do UI design in.

(Fireworks had almost the entire feature set of Sketch but 10 years earlier for those that don’t know)

Re:MSPaint in JavaScript by philliphaydon on Wednesday February 26, 2020 @06:52PM (#22428831)
When I was studying I much preferred fireworks. It was awesome.

I asked my friend last night what his largest photoshop file is but he said he no longer uses photoshop for about a year now. Everything is in sketch. And he’s back on an iMac. I’ve never heard of sketch.

Re:MSPaint in JavaScript by rubyn00bie on Wednesday February 26, 2020 @02:06PM (#22426108)
I think about Fireworks all the time. RIP.

It was what I was most scared about dying when Adobe bought Macromedia... and I was right.

Now only if I could get a "Fireworks" clone in JavaScript, ha.

Re:MSPaint in JavaScript by mattmar96 on Tuesday February 25, 2020 @11:36PM (#22420298)
Im sure he does great work. Just pains me to picture this though, compared to what can be done with Figma or Adobe’s own XD.