Re:Rocket League left behind on macOS and Linux due to Direc...
by gambiting on Tuesday January 28, 2020 @03:13PM
(#22173581)
That's literally what the current-gen Xbox is. It runs a very slimmed down Windows core and most WinRT and .Net applications can be made to run on Xbox without much effort. It not being able to run Steam or other launchers is purely a business decision, not a technical one.
Re:Rocket League left behind on macOS and Linux due to Direc...
by ActorNightly on Wednesday January 29, 2020 @12:42PM
(#22183439)
Yeah but I think Microsoft is moving towards all platform adoption. The Halo collection is available on Steam for example.
Re:Rocket League left behind on macOS and Linux due to Direc...
by Dylan16807 on Tuesday January 28, 2020 @09:27PM
(#22176607)
A lot of people don't want to buy two computers for their desktop.
Re:Rocket League left behind on macOS and Linux due to Direc...
by ActorNightly on Wednesday January 29, 2020 @12:43PM
(#22183449)
It will essentially be a console, which many people already have.
Re:Rocket League left behind on macOS and Linux due to Direc...
by Dylan16807 on Wednesday January 29, 2020 @01:27PM
(#22184060)
It already is a console, though. You're suggesting a way to make it less like a console, but still requiring you to pay a premium to game at your desk.
And it loses one of the big advantages of convenient couch gaming.
For me, that would honestly be the best solution to the OS decision. I could just connect it to my same monitor on the second input, and use the usb switch to just switch peripherals.