This is not accurate. This version of Wine can’t run 32-bit Windows apps on 10.15, but 64-bit apps do run. Also, CodeWeavers CrossOver can run 32 and 64-bit apps on 10.15.
Re:Wine 5.0
by mschuster91 on Monday January 27, 2020 @11:13AM
(#22160645)
Most old games however are 32-bit. Don't have time at the moment to test but I bet I lost UT2004 when I upgraded my Mac to 10.15...
Re:Wine 5.0
by dkonofalski on Monday January 27, 2020 @12:25PM
(#22161541)
You definitely did. It's a 16-year old game so it definitely was 32-bit unless someone created a port or an updated .exe using a newer Unreal version.
Re:Wine 5.0
by ReverseCold on Monday January 27, 2020 @11:13AM
(#22160639)
I'll admit this is a very niche usecase, but not even CrossOver runs 16 bit apps anymore (like Minesweeper for Windows 98). Luckily the Windows XP version is basically the same and is 32-bit.
Some more info on (part of?) the problem on the CodeWeaver blog: https://www.codeweavers.com/about/blogs/jwhite/2019/12/10/ce...
Hopefully Wine 6 will find a comfortable adaptation of the CrossOver 19 method.
Re:Wine 5.0
by zimpenfish on Monday January 27, 2020 @09:40AM
(#22159618)
Is that Wine 5 that won't work on Catalina?
Whilst the barest of bare anecdata, I can, e.g., run mineways.exe on Catalina 10.15.3 using wine64 4.0.2 (from homebrew) happily[1].
[1] Ok, you have to cancel the "bogus app move to bin?" prompt for both mineways.exe and vcruntime140_1.dll which is messy but I can live with that for OS emulation.
Re:Wine 5.0
by koenigdavidmj on Monday January 27, 2020 @09:50AM
(#22159721)
32 bit apps won’t work anymore. 64 are still okay.
Re:Wine 5.0
by Wowfunhappy on Monday January 27, 2020 @07:13AM
(#22158606)
Crossover works, and Wineskin + the Crossover engine works if SIP is turned off.
Apple is doing us no favors here, so be aware.