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Re:How to make roguelike games in Rust by jere on Saturday January 11, 2020 @05:27PM (#22022810)
Both Cogmind and Caves of Qud have optional tiles that look like little more than ASCII.

Door in the Woods is ASCII only and has sold ~5,000 copies in about a month. In fact this game has inspired me to try to work on a pure ASCII roguelike for my next commercial project.

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