Re:How to make roguelike games in Rust
by jere on Saturday January 11, 2020 @05:27PM
(#22022810)
Both Cogmind and Caves of Qud have optional tiles that look like little more than ASCII.
Door in the Woods is ASCII only and has sold ~5,000 copies in about a month. In fact this game has inspired me to try to work on a pure ASCII roguelike for my next commercial project.
Door in the Woods is ASCII only and has sold ~5,000 copies in about a month. In fact this game has inspired me to try to work on a pure ASCII roguelike for my next commercial project.