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Re:Show HN: Simple 2D car physics with JavaScript by niix on Wednesday January 01, 2020 @09:14AM (#21928081)
This is great and inspiring. Every few months I spin up a socket.io server and attempt to make an RPG. I get about as far as having the character move around the screen and then usually give up :D
Re:Show HN: Simple 2D car physics with JavaScript by Waterluvian on Wednesday January 01, 2020 @09:28AM (#21928138)
I do a lot of making games just for the fun of it. Good advice I heard is that you're making a game _or_ a game engine. Pick which you care about most and focus on that.

I found that phaserjs is a good engine but you still have to do a ton of stuff that other engines give for free. Chiefly, the rich game dev UI that Unity, Godot, Unreal, etc. all have. Don't be discouraged by the different languages. Programming is like 15% of game dev and you can easily make a fun first RPG using examples and stack overflow, and get comfy with a new language along the way.

Re:Show HN: Simple 2D car physics with JavaScript by pkstn on Wednesday January 01, 2020 @10:51AM (#21928489)
Here’s socket server source btw: https://github.com/pakastin/car-ws