Re:How to write better game libraries
by LucaSas on Sunday December 08, 2019 @11:38AM
(#21736707)
Thanks a lot for your feedback. I decided to remove that since I think you are right about indicating personal preference.
I do not want this article to be a list of preferences but rather an analysis of the considerations that popular C libraries make (eg: stb, sokol, etc) and that new authors should also reason about.
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