News for hackers. Stuff that matters.
Re:How to write better game libraries by yoz-y on Sunday December 08, 2019 @10:51AM (#21736465)
I agree. But "wants" is a term indicating personal preference. I understand that C is best suited for maximum portability and performance. But as a C++ developer I prefer libraries that come with C++ interfaces (and you do mention that it is good to provide a C++ wrapper as well).
Re:How to write better game libraries by LucaSas on Sunday December 08, 2019 @11:38AM (#21736707)
Thanks a lot for your feedback. I decided to remove that since I think you are right about indicating personal preference. I do not want this article to be a list of preferences but rather an analysis of the considerations that popular C libraries make (eg: stb, sokol, etc) and that new authors should also reason about.