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Re:Making a text adventure game with GPT2 by sillysaurusx on Thursday December 05, 2019 @10:20AM (#21712998)
GPT2 is fascinating. I like the idea of achieving a kind of immortality by training GPT2 on the sum total of your life's data: all your comments, all your tweets, all your text messages, everything. Presto, now you have an unkillable version of yourself that can answer questions about your life. Your loved ones might like it when you're gone, at least.

Maybe in the future we'll have "harry potter photos" that use GPT2 + speech synthesis to pretend to be you.

Re:Making a text adventure game with GPT2 by blotter_paper on Thursday December 05, 2019 @10:38AM (#21713195)
Sans the magic of GPT2, somebody made a chatbot based on their father: https://www.wired.com/story/a-sons-race-to-give-his-dying-fa...

Another thought: you could use this to have an AI make a best attempt at answering a text/email for you and then ask for human acceptance/rejection/editing. I know some messaging apps have suggestions based on the last message sent to you, but I'm not aware of any that suggest responses based on your specific history of language use.

Re:Making a text adventure game with GPT2 by dwnvoted2hell on Thursday December 05, 2019 @10:41AM (#21713211)
It's the verbal likeness of having a bust of them carved out though. From some literary angle there is certainly a similarity, but the AI in this case doesn't know that it functions or why. It's as if you've trained a baby to say all the things that someone used to say, and nothing more.
Re:Making a text adventure game with GPT2 by gpderetta on Thursday December 05, 2019 @12:23PM (#21714154)
"What’s that, Dix?"

"This scam of yours, when it’s over, you erase this goddam thing."

-- Dixie Flatline construct, Neuromancer

Re:Making a text adventure game with GPT2 by jmcphers on Thursday December 05, 2019 @12:54PM (#21714463)
There's a fictional podcast which has this as its premise: a company trains an AI on your loved one's social media corpus and then sells you the ability to continue to interact with them after they're gone. A fun listen:

https://www.stitcher.com/podcast/panoply/the-message

Re:Making a text adventure game with GPT2 by libertine on Thursday December 05, 2019 @01:21PM (#21714723)
I lost a loved in the last year and I find that idea extremely odd, if not just plain wrong.

I'll listen to the podcast, but the concept of having something crawl through someones social media, namely someone you care, to emulate him/her (to become a "it") it's disturbing.

Re:Making a text adventure game with GPT2 by v64 on Thursday December 05, 2019 @01:26PM (#21714788)
Sounds like the episode of Black Mirror "Be Right Back":

> The episode tells the story of Martha (Hayley Atwell), a young woman whose boyfriend Ash Starmer (Domhnall Gleeson) is killed in a car accident. As she mourns him, she discovers that technology now allows her to communicate with an artificial intelligence imitating Ash, and reluctantly decides to try it.

Re:Making a text adventure game with GPT2 by sroussey on Thursday December 05, 2019 @12:08PM (#21714016)
I’ve thought about this! A product I’m working on would have all your info locally for something like this. But GPT2 is big. A lot to download, so I discounted doing it. I suppose it could download after the fact, however. At user request, like downloading a new voice for Siri. 2020...
Re:Making a text adventure game with GPT2 by sillysaurusx on Thursday December 05, 2019 @12:20PM (#21714127)
Yeah, GPT-2 117M is only 500MB. Nowadays apps are larger than that.
Re:Making a text adventure game with GPT2 by paulclinger on Thursday December 05, 2019 @12:23PM (#21714149)
"Goodbye for Now" by Laurie Frankel has a similar plot line where an engineer builds a "simulation" for a grandmother of his girlfriend based on her emails, texts, facebook messages, and video chats. I found the story quite interesting and engaging.
Re:Making a text adventure game with GPT2 by failrate on Thursday December 05, 2019 @10:58AM (#21713352)
Then you may be interested in Rudy Rucker's lifebox concept.