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Re:Making a text adventure game with GPT2 by blotter_paper on Thursday December 05, 2019 @10:38AM (#21713195)
Sans the magic of GPT2, somebody made a chatbot based on their father: https://www.wired.com/story/a-sons-race-to-give-his-dying-fa...

Another thought: you could use this to have an AI make a best attempt at answering a text/email for you and then ask for human acceptance/rejection/editing. I know some messaging apps have suggestions based on the last message sent to you, but I'm not aware of any that suggest responses based on your specific history of language use.

Re:Making a text adventure game with GPT2 by dwnvoted2hell on Thursday December 05, 2019 @10:41AM (#21713211)
It's the verbal likeness of having a bust of them carved out though. From some literary angle there is certainly a similarity, but the AI in this case doesn't know that it functions or why. It's as if you've trained a baby to say all the things that someone used to say, and nothing more.