Here are some references about the C++ memory model, introduced in C++11:
https://arxiv.org/pdf/1803.04432.pdf
https://people.mpi-sws.org/~viktor/slides/2016-01-debug.pdf
A language memory model is a mathematical specification on how the language semantics map to actual CPUs and the basis how to write lock-free algorithms.
If you bothered to follow the YouTube videos you would found the CUDA projects I mentioned.
Rust currently doesn't have such mathematical model.
>If you bothered to follow the YouTube videos you would found the CUDA projects I mentioned.
Dude, you linked to two hours worth of video. Give people a break.
I don't give a break to people that are too lazy and then issue statements like "I also can't find any details on the CUDA project you mention".
Just clicking on the links would show the info.
Re:Taking ML to production with Rust
by jeremyfranco on Monday December 02, 2019 @10:10AM
(#21682982)
> What advantages would a more complex memory model yield?
consistency
I also can't find any details on the CUDA project you mention, it seems counter-intuitive to me. At least with graphics data, it's mostly just large buffers of structs, defined with vertex attrib pointers or whatever. What advantages would a more complex memory model yield?