h5reaheaaer
Re:Taking ML to production with Rust
on Monday December 02, 2019 @09:48AM (#21682740)
Sorry, I tried searching for what you mean by "ISO C++ memory model", I can't find authoritative usage of that term. I find a bunch of references to fences and std::atomic, both ideas of which Rust has supported from the start.
I also can't find any details on the CUDA project you mention, it seems counter-intuitive to me. At least with graphics data, it's mostly just large buffers of structs, defined with vertex attrib pointers or whatever. What advantages would a more complex memory model yield?