What about your setup do you think might be causing this problem, given that very few other people are experiencing it?
Maybe you should list your OS, your browser, and your hardware specs.
— edit: I see that I went off the deep-end, assuming that you were against using debounce functions in general. I now see that grandparent was conflating debouncing and not updating until slider comes to a stop. These are of course not the same thing. Apologies. I hope my comments on debouncing are useful to someone though.
I'm not an expert on high-frame-rate web drawing, but I've played with it a fair amount, and AFAIK there's no need to do any fancy debouncing logic beyond requestAnimationFrame.
I added a 30ms debounce, just to help out a bit. I'm seeing some serious jank in Firefox, which smells like the beginning of a rabbit hole. Hopefully I'll find some time to dig in there.
Moving those sliders will nuke your CPU
probably because the entire <body> is essentially just: