Re:Comparing Parallel Rust and C++
by MauranKilom on Thursday November 07, 2019 @11:41AM
(#21474754)
*newer OpenMP versions. MSVC is stuck on OpenMP 2.0 in which you can't even use unsigned integers as loop variable. No, seriously.
[ Parent
| on HN ]
MSVC is hilariously bad and not used in HPC code. Not sure how much high performance game code is compiled with it.
A lot. I don't think OpenMP is used much in games.
Re:Comparing Parallel Rust and C++
by neutronicus on Thursday November 07, 2019 @04:26PM
(#21477469)
Yeah OpenMP is mostly for problems with much less data-dependency than games.