Re:Comparing Parallel Rust and C++
by gpderetta on Thursday November 07, 2019 @11:05AM
(#21474391)
FWIW OpenMP supports any C++ random access iterator and c++11 range-for loops. I guess you count any external iterator as C-style loop.
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Re:Comparing Parallel Rust and C++
by MauranKilom on Thursday November 07, 2019 @11:41AM
(#21474754)
*newer OpenMP versions. MSVC is stuck on OpenMP 2.0 in which you can't even use unsigned integers as loop variable. No, seriously.
MSVC is hilariously bad and not used in HPC code. Not sure how much high performance game code is compiled with it.
A lot. I don't think OpenMP is used much in games.
Re:Comparing Parallel Rust and C++
by neutronicus on Thursday November 07, 2019 @04:26PM
(#21477469)
Yeah OpenMP is mostly for problems with much less data-dependency than games.