Re:Show HN: 4snakes – a classic Snake game but with 4 snakes
by xojoc on Saturday October 19, 2019 @02:42AM
(#21297174)
Hi everyone! I wanted to learn Typescript and experiment with PWAs[1] so I decided to create these little games. In fact if you go to https://xojoc.pw/games2d/ in some mobile browsers you'll receive a prompt to install the games. They should work offline too.
Re:Show HN: 4snakes – a classic Snake game but with 4 snakes
by eps on Saturday October 19, 2019 @04:38AM
(#21297498)
I get 4 snakes, can control one, the rest remain stationary. It will then also show circle-food thingies that jump around, but always of a color that's not mine.
I suspect that's not how it is supposed to play, no? Using Mobile Safari.
Re:Show HN: 4snakes – a classic Snake game but with 4 snakes
by xojoc on Saturday October 19, 2019 @07:00AM
(#21297870)
Hi eps, you're supposed to control only one snake at a time. When the snake eats some food (i.e. the circles) the snake of the corresponding color starts to move.
Sorry for the confusion... btw, under the game there's a short description of the game.
Re:Show HN: 4snakes – a classic Snake game but with 4 snakes
by bargle0 on Sunday October 20, 2019 @01:51PM
(#21305739)
The snake game bundled with DOS 5 let you play with two snakes. It was very difficult to play solo. IIRC the intent was two players on the same keyboard.
Re:Show HN: 4snakes – a classic Snake game but with 4 snakes
by newnewpdro on Sunday October 20, 2019 @02:39PM
(#21306114)
Neat little game, but the controls suck.
I think it'd be a lot easier to control the snake if you had the turning radius start wider and decrease over dozens of frames of constant turning before clamping to the tight one you currently use initially. That way the player could modulate turning a bit to maintain a larger turning radius, as well as make subtle corrections with small taps.
Re:Show HN: 4snakes – a classic Snake game but with 4 snakes
by sc9311 on Sunday October 20, 2019 @01:27PM
(#21305573)
I also was confused by the 4 snakes concept. I think perhaps it could have been solved by putting a different color food in front of the snake when the board is initialized. This way the "time to snake change" is reduced drastically.
Re:Show HN: 4snakes – a classic Snake game but with 4 snakes
by riffraff on Sunday October 20, 2019 @12:41PM
(#21305226)
this is a great game, I only with it had less degrees of freedom (I.e. only 4/8 directions), it's super difficult to control while also thinking for me :)
You can find the code on my GitHub: https://github.com/xojoc/games2d
[1] https://developer.mozilla.org/en-US/docs/Web/Progressive_web...
You should totally publish this to Google Play! (it's very little effort)
See the guide from Google https://developers.google.com/web/updates/2019/02/using-twa
I'll try to find out the problem.
I suspect that's not how it is supposed to play, no? Using Mobile Safari.
Sorry for the confusion... btw, under the game there's a short description of the game.
Sorry for the confusion!
The steering interface is much harder than the traditional 4-direction version. (Not saying that's good or bad, just saying it.)
Its pretty difficult to play actually. I find the best method is to control one in a circle while capturing with the other.
3/4 of the food are for either snake, 1/4 is for a particular snake.
Yeah, the 2-direction version is a little different than usual, but I wanted to try something new.
I think it'd be a lot easier to control the snake if you had the turning radius start wider and decrease over dozens of frames of constant turning before clamping to the tight one you currently use initially. That way the player could modulate turning a bit to maintain a larger turning radius, as well as make subtle corrections with small taps.
(I opened an issue to track it: https://github.com/xojoc/games2d/issues/11)
Thank you for trying the game :)