News for hackers. Stuff that matters.
Re:How Apple Almost Got Microsoft’s Kinect Game Controller by gcheong on Thursday January 20, 2011 @06:55PM (#2125841)
Apple TV maybe? Not built-in but as an add-on controller for the device and games/apps?
Re:How Apple Almost Got Microsoft’s Kinect Game Controller by Samuel_Michon on Thursday January 20, 2011 @09:41PM (#2126232)
It would make sense for the current incarnation of AppleTV, as it runs iOS and it's driven by Apple's A4 chip. Technically it could run iOS games, but it's missing a direct intuitive interface (like multitouch on other iOS devices). Kinect-like tech could bridge the gap, and I wouldn't be surprised if Apple came up with something similar.

However, back in June of 2008, the AppleTV was a very different product than it is now. Its innards were more like a bare bones Mac Mini than a iPad. And aside from the architectural differences between Intel and ARM, the App Store was yet to open - Apple could not have predicted iOS becoming such an immensely popular game platform.

Re:How Apple Almost Got Microsoft’s Kinect Game Controller by czhiddy on Thursday January 20, 2011 @11:14PM (#2126438)
I'm not sure how small they can make the Kinect hardware - I doubt Steve would approve of an add-on more than 6 times the size of the Apple TV.
Re:How Apple Almost Got Microsoft’s Kinect Game Controller by nitrogen on Friday January 21, 2011 @04:26AM (#2126923)
The image on this page looks like it's about a third of the size of the Kinect:

http://www.primesense.com/?p=487