I've got a Kinect at my desk, and the power supply is rated for 12V at up to 1.08A, or ~13W total. My Kill-a-watt shows it drawing ~3W at idle, ~4.4W running just depth, and 4.6W running depth and RGB. Running depth, RGB, and the motor only gets me up to 5W.
The Kinect power supply lists 100V-230V at 0.3A. Using the minimum voltage, that's a peak draw of 30VA. The power supply has a measured power factor of ~0.44, which if maintained to full load means it could draw .44*30=13.2W. Somehow I doubt the power supply is actually 98% efficient at its normal operating range, so in a laptop where a 12V supply is already available, the additional power draw of a complete depth sensing system could be under 4W.
To sum up, I think you could successfully integrate depth sensing into a laptop that already has a camera and microphone array, especially considering that the sensing field will be much smaller. Please correct my estimation if I've made any errors.
There are a multitude of ways this technology can be applied, and just because you can't envisage a way to use them - it doesn't make them any less useful.
"No wireless. Less space than a Nomad. Lame."
However, back in June of 2008, the AppleTV was a very different product than it is now. Its innards were more like a bare bones Mac Mini than a iPad. And aside from the architectural differences between Intel and ARM, the App Store was yet to open - Apple could not have predicted iOS becoming such an immensely popular game platform.
[1] http://www.joystiq.com/2010/11/04/kinect-teardown-two-camera...