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Re:Rx – Extensible pixel editor implemented in Rust, inspire... by mlevental on Monday September 30, 2019 @10:33AM (#21115755)
people bring this kind of thing up in every thread as if it's a useful comment for either the reader or the poster (presumably project author). it's almost as common as "this page sucks on mobile".

who cares? we all know how to use Google by now to narrow results by adding qualifying keywords to the query; it's not like I'm just going to search "rx" or even "rx rust" when I'm looking for this project (probably "rx rust pixel"). it's a complete non-issue.

Re:Rx – Extensible pixel editor implemented in Rust, inspire... by nonconvergent on Monday September 30, 2019 @10:40AM (#21115830)
I care. Also it's a potential legal issue for any given project if there's a registered trademark involved.

Plus first result for "rx rust" lead me to https://github.com/ReactiveX/RxRust

Re:Rx – Extensible pixel editor implemented in Rust, inspire... by johnisgood on Monday September 30, 2019 @11:27AM (#21116353)
> Also it's a potential legal issue for any given project if there's a registered trademark involved.

At some point we will have to generate random strings for the name of our projects because all the "good" (or even "bad") ones are taken. :P

Re:Rx – Extensible pixel editor implemented in Rust, inspire... by nonconvergent on Monday September 30, 2019 @12:48PM (#21117261)
Already a thing: https://namelix.com/app/?keywords=poop+scoop

Highlights for a "poop+scoop" related startup include: Flingo, Trash.ly, Fastpoop, Stinkere, Guunk, and Spoop

Re:Rx – Extensible pixel editor implemented in Rust, inspire... by Waterluvian on Monday September 30, 2019 @01:33PM (#21117723)
I'm surprised it didn't come up with Scoopr.
Re:Rx – Extensible pixel editor implemented in Rust, inspire... by mlevental on Monday September 30, 2019 @10:56AM (#21116006)
Re:Rx – Extensible pixel editor implemented in Rust, inspire... by nonconvergent on Monday September 30, 2019 @12:55PM (#21117328)
Let's keep in mind that this is an end user application for pixel artwork. You and I might care that it's Rust. End Users will not. It could be written in Malbolge or BF for all an end user cares about.

Namespace collision is gonna be a pain for end users and newcomers, possibly depressing discovery, which is our point.

Re:Rx – Extensible pixel editor implemented in Rust, inspire... by njharman on Monday September 30, 2019 @02:16PM (#21118145)
Why would you image an author would not care that their page "suck on mobile". If they are posting/sharing their stuff, they more than likely want people to consume (and spread/reshare it). Both being poor experience on mobile and non-discoverably, hard to search for impact that.
Re:Rx – Extensible pixel editor implemented in Rust, inspire... by mlevental on Monday September 30, 2019 @02:20PM (#21118183)
i'm sure the author cares. what i'm not sure about is that the author isn't aware and that "hey your site fails on mobile" is of much use to them.
Re:Rx – Extensible pixel editor implemented in Rust, inspire... by PhasmaFelis on Monday September 30, 2019 @04:47PM (#21119528)
I can easily imagine an author who rarely uses their own mobile page except to make sure that it works at all; or who knows it's not great, but doesn't realize just how annoying it is; or even who has never looked at their site on mobile, ever.