Re:Why I Write Games in C (yes, C)
by jayd16 on Sunday September 22, 2019 @04:10AM
(#21040243)
But you must understand that lots of games are able to make this work. Call of Duty, for example, uses Lua for its UI scripting and is able to hit framerate. WoW uses Lua as well. Its not impossible or even impractical. There's plenty of reason to use a higher level language even if your core loops are hand optimized.
[ Parent
| on HN ]
There are no comments on this comment yet.