Re:Why I Write Games in C (yes, C)
by bcrescimanno on Saturday September 21, 2019 @03:22PM
(#21037330)
Definitely! Object pools are common in game dev too from what I know. We used them extensively to reduce the amount of GC we needed.
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| on HN ]
Speedrunners thank you for reusing objects! I'm certain that decisions like this are what lead to interesting teleportation techniques and item duplications. Games wouldn't be the same without these fun Easter eggs!