News for hackers. Stuff that matters.
Re:Why I Write Games in C (yes, C) by Aeolun on Saturday September 21, 2019 @01:19PM (#21036582)
If you cannot be certain how long garbage collection will run, it is almost certainly a bad idea to have it in a game.

Most times it may run in 200 micro-seconds, but the one time it takes 20ms the user suffers from unacceptable stutter.

I can see how people would want to bypass the problem entirely by being a bit more careful up front.

There are no comments on this comment yet.