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Re:How Command and Conquer: Tiberian Sun punished the comput... by jimbob45 on Saturday August 10, 2019 @05:43PM (#20664672)
Let's not kid ourselves. Tomb Raider was just an attempt to sucker everyone into buying a (super hard, let's be real nobody actually finished those games) game for Lara's tits. Multiplatforms were made to maximize profit, not accessibility. Mods were already being released for money (Counter Strike, among others). Although loot boxes are bad, there's no reason to think that execs of the past wouldn't have done the same thing current execs are now doing if they could have.
Re:How Command and Conquer: Tiberian Sun punished the comput... by Aeolun on Sunday August 11, 2019 @12:00AM (#20666155)
Of course we bought those games for the 4 triangles, at least initially, but it was certainly possible to finish them.
Re:How Command and Conquer: Tiberian Sun punished the comput... by lonelappde on Saturday August 10, 2019 @08:18PM (#20665378)
Of course execs are as greedy as possible. But results matter too.