Re:The video game industry can't go on like this
by ido on Wednesday July 24, 2019 @05:56AM
(#20513636)
why does is being low-budget and "one-man-studio" mean it's a cash grab? I would say it's actually more likely these are a fruit of the developer's passion than something made by a larger studio.
Re:The video game industry can't go on like this
by jdietrich on Wednesday July 24, 2019 @08:28AM
(#20514479)
Jim Sterling coined the term "asset flip" to describe cheap, rushed, barely-playable games cobbled together with Unity and pre-bought art assets. These games are a shameless attempt to cash in on the latest fad with an absolute minimum of effort. A substantial proportion of indie releases on Steam (and a majority on Android) fall into this category.
https://youtu.be/5svAoQ7D38k?t=48 (strong profanity)
Re:The video game industry can't go on like this
by pixelrevision on Wednesday July 24, 2019 @08:34AM
(#20514542)
Maybe. There’s also prolly a ton of teenagers who are very excited about being able to make a game with tools and stores available to them.
Re:The video game industry can't go on like this
by Mirioron on Wednesday July 24, 2019 @03:11PM
(#20518595)
The funny thing about calling it "asset flip" is that at the same time they were adamant that what matters is gameplay rather than the graphics.
Re:The video game industry can't go on like this
by daemin on Thursday July 25, 2019 @08:24AM
(#20524744)
If you've seen some of the videos of people playing these "asset flips" you would have seen that they have very little in terms of gameplay. They are also full of bugs and appear mostly unfinished.
Re:The video game industry can't go on like this
by 1auralynn on Wednesday July 24, 2019 @01:46PM
(#20517671)
Yeah, it's an insult that's pretty indiscriminately thrown around.
Re:The video game industry can't go on like this
by baud147258 on Wednesday July 24, 2019 @09:08AM
(#20514840)
I think the medium-sized studios just tends to either get bought by a big publisher (InXile and Obsidian, for a pair of recent example) or just crash after a game that just didn't work well enough
Re:The video game industry can't go on like this
by AstralStorm on Wednesday July 24, 2019 @01:36PM
(#20517556)
Indeed, medium size is the death size. Too big to survive on ramen, big enough to sell for an acquihire or small bounty for IP.
It would be interesting to see some statistics on firm sizes or game budgets.