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Re:Writing a small ray tracer in Rust and Zig by steveklabnik on Tuesday July 02, 2019 @10:44AM (#20335637)
We have tried to suggest this, but the community has overwhelmingly rejected it, both as an explicit plan, and when people provided such a thing.
Re:Writing a small ray tracer in Rust and Zig by davemp on Tuesday July 02, 2019 @12:10PM (#20336499)
That's unfortunate. Whenever I talk about rust with my coworkers, getting crates through IT comes up as a major deal breaker. I imagine cooperate approved "packs" would make it much easier for us rust hobbyists to get some projects started at work in rust.

See python: my workplace (and I'm sure many others) is stuck with what's in anaconda for better or worse. The situation is certainly better than pure std.