You either have a type-checker and compiler, or you don't.
Duck types are great for writing new code, but they're very troublesome for refactoring; automated tools have a much harder time automating that process.
Refactoring data structures and implementations in static type systems is bother considerably easier to implement than in dynamic languages, and resultingly, more robust.
Certainly the refactoring tooling these days is pretty sophisticated with type inference, but... well, I've refactoring large python and javascript code bases, and my experience has been that absolutely a static type system makes that process easier, even if you have a comprehensive test suite.
I think it's worth acknowledging that there is a place for static type systems; certainly, it's not a silver bullet, and it results in (usually) a higher lines-of-code count, which is significant; but its naive and wrong to suggest that it has no value at all.
Specifically, for refactoring, it has a lot of value.
You can of course add explicit checks and tests, eventually paying the same amount (or more) in LOC as the typed implementation's initial cost, but then you're also tasked to keep those up to date, without the compiler's aid.
That layer is there anyway, except for your interpreter of a dynamic language only knows about problems at run-time, while the compiler that checks a static type system will tell you at compile-time.
> You might say that surely that additional cost would be compensated in reducing the cost of maintenance later. Maybe but I'm not sure.
I am sure. 100%. From many years of experience.
Yes, static types come at an initial cost at initial development time. But they pay that time back in spades. This is exponentially true the larger the code base is (more to keep in one's head), the longer the project lives, and the more people are on it.
Having worked on very large C/C++, Scala and Python projects, when it comes to add a major feature or perform a serious refactor, I always want the static typing and the compiler to inform me when I've missed something. Far too many times has code been checked into a large Python code base that breaks something (completely unbeknownst to the programmer), because there's a code path that's rarely executed or arguments to a function flipped, etc.
That all said. There are major benefits to being able to prototype very quickly in a dynamically typed language, too.