Re:Show HN: Open-Source cloud gaming service lite, inspired ...
by giongto35 on Sunday June 09, 2019 @04:04PM
(#20141548)
The project is inspired by Google Stadia. When watching Google Stadia demo, most people will question how good is the latency? Will gaming experience is affected by the network?
I did some researches on that topic and WebRTC seems to be the most suitable protocol for that purpose. Some News also guess Google may apply WebRTC protocol also. I limited the project scope and made a POC of Cloud-gaming with a Go Library of WebRTC. The result indeed surprised me on how well WebRTC performs. In a good network condition, video streaming is seamless and the latency is unnoticeable.
I did some researches on that topic and WebRTC seems to be the most suitable protocol for that purpose. Some News also guess Google may apply WebRTC protocol also. I limited the project scope and made a POC of Cloud-gaming with a Go Library of WebRTC. The result indeed surprised me on how well WebRTC performs. In a good network condition, video streaming is seamless and the latency is unnoticeable.