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Re:What Happened to 'Miegakure,' the Game That Promised the ... by Angostura on Saturday May 25, 2019 @03:13AM (#20007562)
That’s a beautiful bit of UI design that almost manages to make the intrinsically unintuitive feel actually intuitive. I doff my hat to you.
Re:What Happened to 'Miegakure,' the Game That Promised the ... by Razengan on Saturday May 25, 2019 @03:46AM (#20007644)
Some [optional] labels for axis and a way to reset would be nice.
Re:What Happened to 'Miegakure,' the Game That Promised the ... by Etheryte on Saturday May 25, 2019 @04:16AM (#20007724)
Any labels you can assign are arbitrary, there's no intrinsic height or width etc.