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Re:What Happened to 'Miegakure,' the Game That Promised the ... by tehsauce on Friday May 24, 2019 @05:47PM (#20005580)
I exchanged a couple emails with him years ago, as I wanted to share an interface I designed for viewing 4D (or higher) geometry. It runs in the browser and you can try it at http://transdimensional.xyz

The each column is a slider with previews of how it will look when the slider is rotated

Re:What Happened to 'Miegakure,' the Game That Promised the ... by sumnulu on Friday May 24, 2019 @07:05PM (#20006061)
(tip) keyboard short cuts: qwerty asdfgh
Re:What Happened to 'Miegakure,' the Game That Promised the ... by Angostura on Saturday May 25, 2019 @03:13AM (#20007562)
That’s a beautiful bit of UI design that almost manages to make the intrinsically unintuitive feel actually intuitive. I doff my hat to you.
Re:What Happened to 'Miegakure,' the Game That Promised the ... by Razengan on Saturday May 25, 2019 @03:46AM (#20007644)
Some [optional] labels for axis and a way to reset would be nice.
Re:What Happened to 'Miegakure,' the Game That Promised the ... by Etheryte on Saturday May 25, 2019 @04:16AM (#20007724)
Any labels you can assign are arbitrary, there's no intrinsic height or width etc.
Re:What Happened to 'Miegakure,' the Game That Promised the ... by pfd1986 on Friday May 24, 2019 @11:43PM (#20006972)
I met him at Dynamicland last year and he was pretty excited about developing the game, but I guess things slowed down? I hope it still gets developed, I love the idea of the game.
Re:What Happened to 'Miegakure,' the Game That Promised the ... by industriousthou on Saturday May 25, 2019 @01:13PM (#20010101)
Am I understanding correctly that this visualizes a 3d cross-section of a 4d cube? Is so, it might be interesting to put together a tool that shows a 2d cross-section of a 3d cube so people get the intuition.
Re:What Happened to 'Miegakure,' the Game That Promised the ... by Nexxxeh on Friday May 24, 2019 @10:44PM (#20006797)
This is cool, but playing with it is making me feel ill.

I don't suffer from non-VR motion sickness to a significant degree, but there's something about this that gives a really weird sick feeling.

It's similar but different to the AI weird dream loop fractal video things, or AI-generated pictures of unrecognizable objects.

"Unease" doesn't quite do the feeling justice.

Re:What Happened to 'Miegakure,' the Game That Promised the ... by hamish_todd on Saturday May 25, 2019 @05:07PM (#20011432)
Yall may enjoy this https://youtu.be/g5XWNwBJWeY another way of doing 4D rotation (using VR)
Re:What Happened to 'Miegakure,' the Game That Promised the ... by iamcreasy on Friday May 24, 2019 @06:26PM (#20005844)
That very cool. What does each slider represents?
Re:What Happened to 'Miegakure,' the Game That Promised the ... by jackfraser on Saturday May 25, 2019 @01:37AM (#20007314)
Each is a different axis of rotation. You have considerably more of them in 4D!
Re:What Happened to 'Miegakure,' the Game That Promised the ... by cellular on Saturday May 25, 2019 @09:04AM (#20008794)
Why does only the right-most slider not seem to rotate, but instead changes the shape? (Very cool btw)