2) I'm positive YC companies get at least one special privilege - the ability to post jobs.
3) I've been told YC accounts are excluded from anti-spam measures, but I can't prove it.
EDIT: Also, regarding the zero-sum-game argument. All of us developers know we have limited time to spend on things. But a HUGE change to a non-priority that takes almost no time (for example improving the CSS on mobile) should be squeezed in between these experiments that may or may not make the content better, and take hours.
If HN has a problem with titles, it's with not enough stores having their titles rewritten to the article original.
People keep saying this, but it would severely limit the utility of the site. When I chance upon a post with more than ~50 comments, I only want to read the 6-7 or so that the community has agreed are best. I perceive a positive correlation between comment scores and quality. That is, the odds that a post with 50 points contains good content do empirically seem to be higher than for posts with 2 points.
In short: I need a comment filter that is more strict than than simply "appears on Hacker News". I don't want to read every single one.
Similarly, if there's a bunch of responses with a score of 1 with replies forking off all over the place, having a visible score lets you catch that at-a-glance and avoid bothering with a conversation that is clearly digressing.
That was in the REPL for a while and I thought it was just annoying and confusing.
http://news.ycombinator.com/item?id=1390895
I don't know what title you used when submitting it, but the current title wasn't written by a moderator. It's the original article title.
It's true that YC founders' accounts have a field set saying so, but the only code that looks at this field is the code for posting jobs. None of the anti-abuse code does. And the jobs page has been around for years.
I had changed it because I knew nobody cares about the Library of Congress, and no one knows what Portolan means. I read the story, determined a meaningful title, and the moderator decided that was no good. Since I have edited many, many newspapers, and written countless headlines, I felt particularly annoyed.
We need moderators aggressively retitling articles submitted with stupid or biased titles. (Not only because that fixes those titles, but also because it reduces the incentive for submitters to submit with bad titles.) And if we have that, then inevitably there will be occasional misjudged retitlings. The question is whether the benefit outweighs the cost, and in my mind there's very little doubt that it does.
For what its worth, whatever was wrong with the original title I feel like yours was pretty misleading after going and reading the article (great article by the way, thanks for sharing it). The article was very explicitly about the library congress meeting to talk about the origins of the map, rather than a general piece about the map. If thats all you found interesting, perhaps you should have linked to a wikipedia page or a more general article.
Time spent arguing helps define which should get the free-time, though. Otherwise, ultimately, it would be "best" if every developer ignored every bit of feedback their applications caused, because their time is best spent making changes, not debating over what to change.
Furthermore, from a selfish point of view, I like better when PG works on HN concept as he indirectly work on Arc.
I disagree.
The inability to reverse incorrect votes reduces the quality of the site by assigning incorrect scores to comments. In fact, many comments are apologies for accidental down-votes.
Also, not being able to comment inline means thread context is lost when comments are being composed. It is very likely this results in lower quality comments, which reduces the quality of the site.
A good UI can and does lead to a higher quality sites. Keep things as simple as possible, but not so simple that quality suffers.
Just my opinion.
It's not clear which direction you would want those metrics to move to improve quality, but it at least seems like UI vs quality is not a zero-sum tradeoff.
There is a submission bookmarklet. There's a link to it at the bottom of the page.
For what it's worth, I think the Google way to solve this would be to figure out which metrics you can associate with quality and A/B test the impact of the UI changes. Setting up an A/B framework might be more work than you want to put in. But there might be a UI that encourages higher quality that you could discover empirically.
If you're going to use tables for layout, use them consistently all the way down — don't just decide to party like it's 1994 and throw in some line breaks. Clean up the padding to rationalize the hit targets (could even use characters like ∆ and ∇ to make them non-square).
It's the easiest solution because pg can't be bothered messing about with "proper" layouts and I can understand why.
That said, I wish there were 2 enhancements — [1] a search bar|function that would list matches in date order and [2] a little markup to make mobile/tablet viewing easier on the eyes — a chore that could be as simple as adding a meta viewport line in the HTML (would accommodate iOS devices).
Trolls need an audience to survive. Does HN superficially look like a popular website? No. It lives on a subdomain and the official way to get here is by clicking a tiny footer link on YC's website. And let's face it, the design is pretty ugly too by many standards.
To realize there's a vibrant community here, you have to get passed those "deterrents". This selects for individuals who are truly concerned about great content and intelligent discussion rather than great design or sensationalism which leaves the trolls at the door.
Because when I spend time on HN my top priority is features that will make the content better. I believe that matches the priorities of the users-- that users would rather use a site with good stories and comments and a primitive UI than one with a slick UI and worse stories and comments. And time is a zero-sum game. Spending more time on UI = spending less on quality.
The focus on content quality above all is the reason you find yourself saying later "If there were any other community like this..."
You're simply wrong about the moderation. Nearly every story that gets killed is either autokilled, or a dup, or flagged to death by users. I would guess moderators manually kill less than 10 non-dup stories a day. You're also wrong that YC cos get special privileges.