Re:Blend2D – 2D Vector Graphics Engine
by Jasper_ on Friday April 05, 2019 @04:46PM
(#19586859)
Wow, I haven't seen this before, thank you for the pointer! This reminds me of some of the work in this 2014 paper which used a compute-based algorithm on the GPU to implement vector textures. And of course the works of GLyphy and PF1. http://w3.impa.br/~diego/projects/GanEtAl14/
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