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Re:Idiomatic Monads in Rust by estebank on Thursday April 04, 2019 @11:52AM (#19573750)
Feasible as in "can be reasonably added to the language", not as in "can be mimicked with current language features".
Re:Idiomatic Monads in Rust by leshow on Friday April 05, 2019 @09:31AM (#19582282)
There's no discussion of implementation, we have no idea how "reasonable" an implementation would or wouldn't be. My assumption from reading this is it would require a ton of non trivial additions to the type system
Re:Idiomatic Monads in Rust by JeremyBanks on Friday April 05, 2019 @09:34AM (#19582308)
You are not the target audience.