Re:Lego Mosaics Using R
by garyclarke27 on Saturday March 23, 2019 @06:07AM
(#19469841)
Looks cool, just wondering (I don’t know R but plan to learn it soon) - Could this be a base, to build something like Minecraft in R?
[ Parent
| on HN ]
Like, playable and all? Very unlikely. It's not going to be fast enough and R is not typically the language you'd use for games.
But to e.g. import a Minecraft world and render it with the rayshader package? That might actually be a fun idea!
Re:Lego Mosaics Using R
by javierluraschi on Saturday March 23, 2019 @01:29PM
(#19471371)
Got your back! I've been working on a JS voxels side project which I just made available for R: https://github.com/javierluraschi/voxels
I still need to add support to add voxels from R and retrieve them, but should be straightforward, the hard part was putting together the rendering engine.