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Re:Lego Mosaics Using R by Macuyiko on Saturday March 23, 2019 @08:34AM (#19470176)
Like, playable and all? Very unlikely. It's not going to be fast enough and R is not typically the language you'd use for games.

But to e.g. import a Minecraft world and render it with the rayshader package? That might actually be a fun idea!

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