Re:Quake II RTX: Re-Engineering a Classic with Ray Tracing E...
by sbarre on Friday March 22, 2019 @12:03PM
(#19463847)
And here's the AI Gigapixel tool:
Re:Quake II RTX: Re-Engineering a Classic with Ray Tracing E...
by sbarre on Friday March 22, 2019 @12:00PM
(#19463811)
This was the article linked in the thread from yesterday.. It relates to upsampling TV show special effects but I think similar tools could be used:
https://captrobau.blogspot.com/2019/03/remastering-star-trek...
https://www.resetera.com/threads/ai-neural-networks-being-us...