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Re:Quake II RTX: Re-Engineering a Classic with Ray Tracing E... by deadbunny on Friday March 22, 2019 @06:47AM (#19461214)
Yeah checking out some of the comparison photos and the textures have definitely received a bump in resolution/quality.

Most obvious to me in the quake logo/skull on the left of this[1] image.

1. https://images.nvidia.com/geforce-com/international/comparis...

Re:Quake II RTX: Re-Engineering a Classic with Ray Tracing E... by sosuke on Friday March 22, 2019 @08:32AM (#19461894)
> Quake 2 XP high-detail weapons, models and textures; optional NVIDIA Flow fire, smoke and particle effects, and much more!
Re:Quake II RTX: Re-Engineering a Classic with Ray Tracing E... by spyder on Friday March 22, 2019 @12:04PM (#19463868)
Yes, they should compare it to Quake 2 XP which is already a nice improvement over the original graphics:

https://www.youtube.com/watch?v=0uurJ-zjhok