Re:What is it like working at a company after releasing a ne...
by SlightRespect on Tuesday March 05, 2019 @08:43AM
(#19310413)
No raindrop feels responsible for the flood
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Re:What is it like working at a company after releasing a ne...
by Can_Not on Tuesday March 05, 2019 @01:59PM
(#19313128)
And most of them shouldn't, the raindrops on the art team didn't create always online DRM for a single player game.
Re:What is it like working at a company after releasing a ne...
by rossdavidh on Tuesday March 05, 2019 @01:28PM
(#19312834)
I realize they didn't come up with this, but I first read it here: https://despair.com/products/irresponsibility