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Re:Gameboy Emulator for Emacs by lnyng on Sunday March 03, 2019 @03:13AM (#19293363)
These kind of awesome and strange project always confuses me: as a vim person, I deeply doubt if this Emacs is the text editor I heard before.
Re:Gameboy Emulator for Emacs by dmortin on Sunday March 03, 2019 @08:02AM (#19294248)
Emacs is not a text editor. Emacs is a portable programming platform and text editing is just the default application implemented on it.
Re:Gameboy Emulator for Emacs by laythea on Sunday March 03, 2019 @08:07AM (#19294262)
Sounds like overkill to me.
Re:Gameboy Emulator for Emacs by mbrumlow on Sunday March 03, 2019 @10:13AM (#19294783)
Yet we have entire editors that do far less that require a entire web browser and take 100+ Meg's of ram to run.

Edit: gigabytes of ram.

Re:Gameboy Emulator for Emacs by laythea on Sunday March 03, 2019 @10:22AM (#19294832)
That's overkill too.
Re:Gameboy Emulator for Emacs by username223 on Sunday March 03, 2019 @11:48AM (#19295333)
"There are two kinds of overkill: the sort of overkill that lets you write Gameboy emulators, or Enterprise overkill; the sort of overkill that’s only bloat. I have no patience for useless things."
Re:Gameboy Emulator for Emacs by throwawaymath on Sunday March 03, 2019 @11:57AM (#19295400)
Who said that?
Re:Gameboy Emulator for Emacs by aerique on Sunday March 03, 2019 @12:11PM (#19295489)
username223
Re:Gameboy Emulator for Emacs by admax88q on Sunday March 03, 2019 @04:52PM (#19297173)
"Any sufficiently complicated C or Fortran program contains an ad-hoc, informally-specified bug-ridden slow implementation of half of Common Lisp."

In the Emacs case, Stallman just made that explicit, implementing Lisp from the start.

Re:Gameboy Emulator for Emacs by aerique on Sunday March 03, 2019 @12:14PM (#19295505)
Quite a lot of things we do on the computer involves manipulating text.
Re:Gameboy Emulator for Emacs by filmfact on Sunday March 03, 2019 @03:53AM (#19293486)
It’s an okay operating system, but it could use a good text editor.
Re:Gameboy Emulator for Emacs by simion314 on Sunday March 03, 2019 @04:32AM (#19293609)
I am not an emacs or vim user, but doesn't emacs support vim style editing(key bindings) or it supports just a subset of vim?
Re:Gameboy Emulator for Emacs by sdwisely on Sunday March 03, 2019 @04:48AM (#19293650)
> It’s an okay operating system, but it could use a good text editor.

is an old meme.

> I am not an emacs or vim user, but doesn't emacs support vim style editing(key bindings) or it supports just a subset of vim?

it supports quite a bit via Evil.

https://www.emacswiki.org/emacs/Evil

Re:Gameboy Emulator for Emacs by Insanity on Sunday March 03, 2019 @07:51AM (#19294218)
Re:Gameboy Emulator for Emacs by b3n on Sunday March 03, 2019 @11:13AM (#19295127)
Doesn't Doom use Evil?
Re:Gameboy Emulator for Emacs by Insanity on Sunday March 03, 2019 @01:50PM (#19296052)
Entirely possible. I just use vim :p
Re:Gameboy Emulator for Emacs by aerique on Sunday March 03, 2019 @12:17PM (#19295520)
It offers pretty complete Vim keybindings, enough for me to switch seamlessly between Emacs and Vim.

Unless you are a Vim connoisseur you will not be disappointed.

Re:Gameboy Emulator for Emacs by chongli on Sunday March 03, 2019 @09:19AM (#19294522)
Vim style is not Vim. Tons of editors and IDEs support Vim style key bindings. Not one of them works for me. Even evil mode, which has undeniably put the most effort into duplicating Vim features, breaks my expectations enough to be annoying and sending me back to Vim.
Re:Gameboy Emulator for Emacs by HelloNurse on Sunday March 03, 2019 @10:52AM (#19295008)
How? Is there something fundamentally incompatible between Emacs and Vim commands that makes emulation slightly off?
Re:Gameboy Emulator for Emacs by chongli on Sunday March 03, 2019 @12:18PM (#19295529)
One example is the } motion (and its corresponding backward version) which in evil mode makes use of Emacs forward-paragraph function. This function is customized by a lot of major modes such that the behaviour is highly file-specific. I much prefer Vim's predictable motions which are the same for every file.
Re:Gameboy Emulator for Emacs by alpaca128 on Sunday March 03, 2019 @11:55AM (#19295381)
It's mainly different enough so that an experienced Vim user is forced to relearn keybindings and habits while also searching for plugins able to replace the ones in Vim.

Also Emacs cannot be 100% Vim compatible because their control schemes are so different, example: The cursed Esc key which doesn't work properly even in Spacemacs. There's a huge difference between Emacs with some Vim commands and Vim with Emacs functionality.

So, I'm staying with Vim and if others prefer Emacs that's fine too.

Re:Gameboy Emulator for Emacs by Pluizer on Sunday March 03, 2019 @04:52AM (#19293664)
Yes, Emacs supports full vim-style editing via Evil.
Re:Gameboy Emulator for Emacs by black-tea on Sunday March 03, 2019 @09:15AM (#19294503)
Emacs has the best implementation of vim.
Re:Gameboy Emulator for Emacs by erooijak on Sunday March 03, 2019 @09:56AM (#19294704)