Re:Gameboy Emulator for Emacs
by dmortin on Sunday March 03, 2019 @08:02AM
(#19294248)
Emacs is not a text editor. Emacs is a portable programming platform and text editing is just the default application implemented on it.
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Sounds like overkill to me.
Yet we have entire editors that do far less that require a entire web browser and take 100+ Meg's of ram to run.
Edit: gigabytes of ram.
That's overkill too.
Re:Gameboy Emulator for Emacs
by username223 on Sunday March 03, 2019 @11:48AM
(#19295333)
"There are two kinds of overkill: the sort of overkill that lets you write Gameboy emulators, or Enterprise overkill; the sort of overkill that’s only bloat. I have no patience for useless things."
Re:Gameboy Emulator for Emacs
by throwawaymath on Sunday March 03, 2019 @11:57AM
(#19295400)
Who said that?
username223
"Any sufficiently complicated C or Fortran program contains an ad-hoc, informally-specified bug-ridden slow implementation of half of Common Lisp."
In the Emacs case, Stallman just made that explicit, implementing Lisp from the start.