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Re:Microsoft’s HoloLens 2: a $3,500 mixed-reality headset fo... by goatlover on Sunday February 24, 2019 @02:13PM (#19240053)
But imagine a Smalltalk-like environment on steroids with that sort of 3D environment. Still need a virtual keyboard or voice-input for the actual code, but the ability to place Smalltalk GUI elements anywhere in your visual field would be interesting.
Re:Microsoft’s HoloLens 2: a $3,500 mixed-reality headset fo... by Impossible on Sunday February 24, 2019 @03:16PM (#19240363)
https://en.m.wikipedia.org/wiki/Croquet_Project is basically what you described. Dynamicland also has similarities. Neither are mixed reality like Hololens but long-term I think it will be the application model that wins for MR.
Re:Microsoft’s HoloLens 2: a $3,500 mixed-reality headset fo... by e12e on Sunday February 24, 2019 @02:51PM (#19240232)
I always thought croquet/cobalt would be a nice fit for vr:

https://en.m.wikipedia.org/wiki/Croquet_Project

http://www.opencobalt.net/

Re:Microsoft’s HoloLens 2: a $3,500 mixed-reality headset fo... by taeric on Sunday February 24, 2019 @02:20PM (#19240085)
I actually can't imagine this. As someone described by aphantasia, this level of graphical immersion sounds off, to me.

More, this will have less rigor than standard 2d graphical builders. And those don't exactly have a great track record. :(