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Re:Battlesnake – Competitive Snake Games over HTTP by phoe-krk on Tuesday February 19, 2019 @03:49PM (#19202635)
I just realized that a multiplayer Snake is basically the TRON racing game played on a discrete grid.
Re:Battlesnake – Competitive Snake Games over HTTP by bvanvugt on Tuesday February 19, 2019 @03:53PM (#19202668)
Haha, yes! We actually had a "Tron Mode" at the tournament last year that just flooded the board with food to replicate light cycles.
Re:Battlesnake – Competitive Snake Games over HTTP by tills13 on Tuesday February 19, 2019 @05:05PM (#19203325)
Wasn't there also a bounty snake with tail pinning on?
Re:Battlesnake – Competitive Snake Games over HTTP by dt_rsp on Wednesday February 20, 2019 @03:31AM (#19206500)
I remember playing xtron in the office maybe 20 years ago.

https://screenshots.debian.net/package/xtron

Re:Battlesnake – Competitive Snake Games over HTTP by teekert on Wednesday February 20, 2019 @05:05AM (#19206857)
Cool, I'd love an xtron (or waylandtron ;)) legacy, 3D with multiple levels... hmmm...