The standard Unix interface might have been interactive in the ’70s, back when hardware and peripherals were horribly non-interactive. But I don’t know why so many so-called millenial programmers (people my age) get excited about the alleged interactivity of the Unix that most people are familiar with. It doesn’t even have the cutting edge ’90s interactivity of Plan 9, what with mouse(!) selection of arbitrary text that can be piped to commands and so on. And every time someone comes up with a Unix-hosted tool that uses some kind of fold-up menu that informs you about what key combination you can type next (you know, like what all GUI programs have with Alt+x and the file|edit|view|… toolbar), people hail it as some kind of UX innovation.
From what I understand, your parent talks about how the commands are built iteratively, with some kind of trial-error loop, which is a strength that is supposedly not emphasized enough. And I agree by the way. Nothing to do with how things are input.
comm -1 -3 <(ls -1 dataset-directory | \
grep '\d\d\d\d_A.csv' | \
cut -c 1-4 | \
python3 parse.py | \
uniq \
) \
<(seq 500)
is "Why would I want to write a complicated mess like that?" Just use ${FAVORITE_PROG_LANG:-Perl, Ruby, or whatever}". For many tasks, a short paragraph of code in a "normal" programming language is probably easier to write and is almost certainly a more robust, easier to maintain solution. However, this assumes that you knew what the problem was and that qualities like maintainability are a goal.Bernhardt's (and my) point is that sometimes you don't know what the goal is yet. Sometimes you just need to do a small, one-off task where a half-assed solutions might be appropriate... iff it's the right half of the ass. Unix shell gets that right for a really useful set of tasks.
This works because you are free to utilize that powerful features incrementally, as needed. The interactive nature of the shell lets you explore the problem. The "better" version in a "proper" programming language doesn't exist when you don't yet know the exact nature of the problem. A half-assed bit of shell code that slowly evolved into something useful might be the step between "I have some data" and a larger "real" programming project.
That said, there is also wisdom in learning to recognize when your needs have outgrown "small, half-assed" solutions. If the project is growing and adding layers of complexity, it's probably time to switch to a more appropriate tool.
The first half of the job was exactly the process you described: start with one log file, craft a grep for it, craft a `grep -o` for the relevant part of each relevant line, add `sort | uniq -c | sort -r`, switch to zgrep for the archived rotated files, and so on.
The other half of the ass was done in a different language, using the output from the shell, because I needed to do a thousand or so lookups against a website and parse the results.
Composable shell tools is a very under-appreciated toolbox, IMO.
Here's a quick refactor for the block that I would say is simpler and easier to maintain.
function xform() {
local dir="$1"
ls -1 "$dir" |
grep '\d\d\d\d_A.csv' |
cut -c 1-4 |
python3 parse.py |
uniq
}
comm -1 -3 <(xform dataset-directory) <(seq 500)Some discussion on the pros and cons of those two approaches, here:
More shell, less egg:
http://www.leancrew.com/all-this/2011/12/more-shell-less-egg...
I had written quick solutions to that problem in both Python and Unix shell (bash), here:
The Bentley-Knuth problem and solutions:
https://jugad2.blogspot.com/2012/07/the-bentley-knuth-proble...
Not that there isn't some merit to McIllroy's criticism (I know some of the frustration from trying to read Knuth's programs carefully), but at least link to the original context instead of a blog post that tells a partial story:
https://www.cs.tufts.edu/~nr/cs257/archive/don-knuth/pearls-...
https://www.cs.tufts.edu/~nr/cs257/archive/don-knuth/pearls-...
(One of the places where McIlroy admits his criticism was "a little unfair": https://www.princeton.edu/~hos/mike/transcripts/mcilroy.htm)
BTW, there's a wonderful book called “Exercises in Programming Style” (a review here: https://henrikwarne.com/2018/03/13/exercises-in-programming-...) that illustrates many different solutions to that problem (though as it happens it does not include Knuth's WEB program or McIllroy's Unix pipeline).
>(More on that here: https://news.ycombinator.com/item?id=18699718)
>BTW, there's a wonderful book called “Exercises in Programming Style” (a review here: https://henrikwarne.com/2018/03/13/exercises-in-programming-...) that illustrates many different solutions to that problem (though as it happens it does not include Knuth's WEB program or McIllroy's Unix pipeline).
I'm the same person who referred to my post with two solutions (in Python and shell) in that thread, here:
https://news.ycombinator.com/item?id=18699656
in reply to which, Henrik Warne talked about the book you mention above.
It should have been obvious to you, but maybe it wasn't: nobody always considers all viewpoints when making a comment, otherwise it would become a big essay. This is not a college debating forum. There is such a thing as "caveat lector", you know:
https://www.google.co.in/search?q=caveat+lector
>else we may keep having the same conversation every time.
No, I'm quite sure we won't be. Nothing to gain :)
1. You don't think the mentioned problems are serious,
or
2. You agree there are serious problems but don't care and will just post it anyway.
Not sure which one it is, but it doesn't cost much to add a simple disclaimer (or at least link to the original articles). Else as long as I have the energy (and notice it) I'll keep trying to correct the misunderstandings it's likely to lead to.
“The interactive nature of the shell” isn’t that impressive in this day and age. Certainly not shells like Bash (Fish is probably better, but then again that’s very cutting edge shell (“for the ’90s”)).
Irrespective of the shell this just boils down to executing code, editing text, executing code, repeat. I suspect people started doing that once they got updating displays, if not sooner.
But none of that is the point. The end result of a specific solution isn't the point. The cleverness of the pipeline isn't the point. The point is that if you are familiar with the tools, this is often the fastest method to solve a certain class of problem, and it works by being interactive and iterative, using tools that don't have to be perfect or in and of themselves brilliant innovations. Sometimes a simple screwdriver that could have been made in 1900 really is the best tool for the job!
Bernhardt's stated goal with that talk was get people to understand this point (and hopefully use and benefit from the power of a programmable tool). "If [only using files & binaries] is how you use Unix, then you are using it like DOS. That's ok, you can get stuff done... but you're not using any of the power of Unix."
> Fish
Fish is cool! I keep wanting to use it, but the inertia of Bourne shell is hard to overcome.
Back when I tried Fish some like 5 or 6 years ago I think, I was really attracted by how you could write multiline commands in a single prompt. I left it, though, when I found out that its pipes were not true pipes. The second command in a pipeline did not run until the first finished, and that sucked and made it useless when the first command was never meant to finish on its own or when it should've been the second command to determine when the first should finish.
It seems they've fixed that, but now I found that you can also write multiline commands in a single prompt in zsh, and I can even use j/k to move between the lines, and have implemented tab to indent the current line to the same indentation as the previous line in the same prompt. Also, zsh has many features that make code significantly more succinct, making it quicker to write. This seems to go right against the design principle of fish of being a shell with a simpler syntax, so now I don't see the point of even trying to move to it.
Fish tries to have a cleaner syntax and probably succeeds in doing so. It may even be an attempt to bring some change to the status quo that is the POSIX shell syntax.
I didn't try to fish anyway, because I like to not have to think about translating when following some tutorial or procedure on the Web. Zsh just works for that, except in a few very specific situations (for a long time, you could not just copy paste lines from SSH warnings to remove known hosts, but this has been fixed recently by adding quotes).
Indeed, it does not. They're design trade-offs of each other.
> Fish tries to have a cleaner syntax and probably succeeds in doing so. It may even be an attempt to bring some change to the status quo that is the POSIX shell syntax.
Indeed, it does, and it is (attempting to, though maybe not doing).
The thing is that, for shell languages, which are intended to be used more interactively for one-off things than for large scripting, I think being more succinct and quicker to write are more valuable qualities than being simpler.
In .zshrc:
ZSH="$HOME/.oh-my-zsh"
if [ ! -d "$ZSH" ]; then
git clone --depth 1 git://github.com/robbyrussell/oh-my-zsh.git "$ZSH"
fi
DEFAULT_USER=jraph
plugins=(zsh-autosuggestions) # add zsh-syntax-highlighting if not provided by the system
source "$HOME/.oh-my-zsh/oh-my-zsh.sh"
PROMPT="%B%{%F{green}%}[%*] %{%F{red}%}%n@%{%F{blue}%}%m%b %{%F{yellow}%}%~ %f%(!.#.$) "
RPROMPT="[%{%F{yellow}%}%?%f]"
EDITOR=nano
if [ -f /usr/share/zsh-syntax-highlighting/zsh-syntax-highlighting.zsh ]; then
source /usr/share/zsh-syntax-highlighting/zsh-syntax-highlighting.zsh # Debian
elif [ -f /usr/share/zsh/plugins/zsh-syntax-highlighting/zsh-syntax-highlighting.zsh ]; then
source /usr/share/zsh/plugins/zsh-syntax-highlighting/zsh-syntax-highlighting.zsh # Arch
fi
Relevant packages to install: git zsh zsh-syntax-highlightingThen:
zsh
WARNING: it downloads and executes Oh My Zsh automatically using git. You may want to review it before.If it suits you:
chsh
Works on macOS, Arch, Debian, Ubuntu, Fedora, Termux and probably in most places anyway.You may need this too:
export TERM="xterm-256color"You need to install zsh-autosuggestions by installing the package from your distribution (Debian, Arch) and source it, or just run:
git clone https://github.com/zsh-users/zsh-autosuggestions ${ZSH_CUSTOM:-~/.oh-my-zsh/custom}/plugins/zsh-autosuggestions
in zsh and do exec zsh.For the past couple decades, the only other even remotely mainstream place where you could get a comparable experience was a Lisp REPL. And maaaybe Matlab, later on. Recently, projects like R, Jupyer, and (AFAIK) Julia have been introducing people to interactive development, but those are specific to scientific computing. For general programming, this approach is pretty much unknown outside of Lisp and Unix shell worlds.
Old-timey Unix (as opposed to things like Plan 9) won. When does widespread ’70s/’80s computing stop being impressive? You say “unknown” as if we were talking about some research software, or some old and largely forgotten software. Unix shell programming doesn’t have hipster cred.
When the majority adopts it, or at least knows about it.
> You say “unknown” as if we were talking about some research software, or some old and largely forgotten software. Unix shell programming doesn’t have hipster cred.
It's unknown to those that are only experienced in working in a GUI, which I believe is still the majority of developers. In my experience, anyone of those people are always impressed when seeing me work in my screen filled with terminals, so it does seem to have some "hipster cred". :)
That's precisely what I'm talking about. The 70s/80s produced tons of insight into computer use in general, and programming in particular, that were mostly forgotten, and are slowly being rediscovered, or reinvented every couple years. Unix in fact was a step backwards in terms of capabilities exposed to users; it won because of economics.
It supports a large number of languages. I started using it while I was working through SICP. I've used the python and JS environments a little as well.
This loop is definitely slower than the shell or other REPL though.
BTW. there's another nice feature of Lisp-style interactive development - you're mutating a living program. You can change the data or define and redefine functions and classes as the program is executing them, without pausing the program. The other end of your REPL essentially becomes a small OS. This matters less when you're building a terminal utility, but it's useful for server and GUI software, and leads to wonders like this:
https://www.youtube.com/watch?v=gj5IzggEWKE
It's a different way of approaching programming, and I encourage everyone to try it out.
The engineer in me that learned about computers on a 286 with 4MB of RAM and a Hercules graphics card screams in shock and horror at the thought of letting a Cray-2's worth of computing power burn in the background. The hacker in me thinks the engineer in me should shut up and realize that live-editing shader programs is fun[1] and a great way to play with interesting math[2].
Yeah, sure. My point is, I assume you're not impressed by shader technology here (i.e. it's not new), but the remaining parts are Lisp/Smalltalk 70s/80s stuff, just in the browser.
Actually no, they're not different things; both refer to the same activity of a user analyzing the information on the screen and issuing commands that refine the available information iteratively, in order to solve a problem. (I would have bought your argument had you made a distinction between "solving the problem" and "finding the right tools to solve the problem").
The thing is that the Unix shell is terribly coarse-gained in terms of what interactivity is allowed, so that the smaller refinement actions (what you call "input") must be described in terms of a formal programming language, instead of having interactive tools for those smaller trial-error steps.
There are some very limited forms of interactivity (command line history, keyboard accelerators, "man" and "-h" help), but the kind of direct manipulation that would allow the user to select commands and data iteratively, are mostly absent from the Unix shell. Emacs is way better in that sense, except for the terrible discoverability of options (based on recall over recognition).
One of these languages is the history expansion in Bash. At first I was taken by all the `!!^1` weirdness. But (of course) it’s better—and actually interactive—to use keybindings like `up` (previous command). Thankfully Fish had the good sense to not implement history expansion.
[1] I use Emacs+Evil so I like Vi(m) myself.
Bind up/down to history-search-backward/history-search-forward. In ~/.inputrc
# your terminal might send something else for the
# for the up/down keys; check with ^v<key>
# UP
"\e[A": history-search-backward
# DOWN
"\e[B": history-search-forward
(note that this affects anything that uses readline, not just bash)The default (previous-history/next-history) only step through history one item at a time. The history-search- commands step through only the history entries that match the prefix you have already typed. (i.e. typing "cp<UP>" gets the last "cp ..." command; continuing to press <UP> steps through all of the "cp ..." commands in ${HISTFILE}). As your history file grows, this ends up kind of like smex[1] (ido-mode for M-x that prefers recently and most frequently used commands).
For maximum effect, you might want to also significantly increase the size of the saved history:
# no file size limit
HISTFILESIZE="-1"
# runtime limit of commands in history. default is 500!
HISTSIZE="1000000"
# ignoredups to make the searching more efficient
HISTCONTROL="ignorespace:ignoredups"
# (and make sure HISTFILE is set to something sane)
[1] https://github.com/nonsequitur/smex/ shopt -s histappend
export PROMPT_COMAND="history -a"Yes Bash is an untyped hell. But when I pipe 100 GB to stout, my computer’s death wish to show me the fucking data.
E.g.:
xclip -out | ...
or do you mean something different?Basically any function/procedure that gets exported from a module can be used either on the REPL, or from them mouse, depending on its signature.
Quite powerful concept for those that like to take advantage of GUI based OSes.
Powershell is the only that comes close to it. Maybe fish as well, but never used it.
I love how I can just open up IEx (Elixir) and work my way through various functions in my app interactively. If something doesn't work as expected, I change the code and run the 'recompile' command. Then, once things work and eventually stabilize, I add typespecs for at least some of the benefits of an explicitly typed language. In some cases I might make (unit) tests part of the process, but that depends on the situation.
(My grep doesn't work like in the video, but..)
for f in *.rb;do awk '$1 ~ /class|module/ {print $2}' $f;done |
awk '{a[$1]++} END{for (q in a) print a[q],q}' | sort -n
This seems to do what all the sed, cut, regrepping, wc etc do. AWK (in default mode, anyway) removes leading spaces, makes cutting and counting words easy. It took about 30 seconds to write, too.https://gregable.com/2010/09/why-you-should-know-just-little...
for a in *.c do awk 'function lensort(a,zerp, x,tmp) {for (x = 1 ; x < zerp ; x++) {tmp = a[x]; if (length(a[x + 1]) < length(a[x])) {a[x] = a[x + 1]; a[x + 1] = tmp}}} /^(int|void|char|struct|long|float)/ {while (x < 2) {getline ; arr[$1] = (substr($0,1,1) == "{") ? "\n" : $0 "\n" ; x++}} END {lensort(arr,v); for (c in arr) {printf "%s\n",(length(arr[c]) > 0) ? arr[c] : ""}}' ${a} done
The GNU Awk User's Guide[1] is amazingly detailed, but the new AWK has bloated a lot, has 1000 features where the older one had a few dozen, and those core ones should be learnt first. (But people still like programming with it, and kept asking for features..) Hmm I don't think I use any of the new features, maybe I should...
But really, it's very simple, I can't thinking of anything that's been anything like as easy to learn, except maybe BASIC. With which AWK shares some similarities - the friendliness of it, the BEGIN and END..
[1] http://www.gnu.org/software/gawk/manual/gawk.html
[0] Or if there are too many, get names from lists of best books on a subject.
https://archive.org/download/pdfy-MgN0H1joIoDVoIC7/The_AWK_P...
You can find some discussion about it here: https://news.ycombinator.com/item?id=13451454
Delightful!
But awk is actually pretty simple. Imagine everything having an implicit loop like this around it like so:
# BEGIN{ ... } would go here
for $0 in input.split('\n'):
$1, $2, ... = line.split()
# if TEST {ACTION}; pairs ...
# END { ... } would go here
so the first TEST in GP's awk would be `$1 ~ /class|module/` and the corresponding ACTION to take `{print $2}`.if TEST is omitted it's True, if ACTION is it's print the whole line.
/<pattern>/ { <action> }
"For every line which matches <pattern> perform <action> " is the fundamental flow of awk programs. It's procedural but the iteration is hidden; it's almost like each stanza is a callback which gets executed when the pattern fires. I'm kinda surprised no "real language" has adopted this design for an API.
"Half-assed is OK when you only need half of an ass."
In the talk, he gives several demonstrations a key aspect of why unix pipelines are so practically useful: you build them interactively. A complicated 4 line pipeline started as a single command that was gradually refined into something that actually solves a complicated problem. This talk demonstrates the part that isn't included in the the usual tutorials or "cool 1-line command" lists: the cycle of "Try something. Hit up to get the command back. Make one iterative change and try again."
[1] You might know him from his other hilarious talks like "The Birth & Death of JavaScript" or "Wat".
[2] https://www.youtube.com/watch?v=sCZJblyT_XM