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Re:Fortnite Is the Future, but Probably Not for the Reasons ... by nightski on Saturday February 09, 2019 @04:42PM (#19124819)
I don't feel Warcraft is a fair comparison at all because with an MMO you have significantly more invested in your character than anything in fortnite. We are talking thousands of hours of invested. Many players have hundreds of days played (meaning a full 24 hours per day).
Re:Fortnite Is the Future, but Probably Not for the Reasons ... by jack_pp on Saturday February 09, 2019 @05:14PM (#19125004)
That all resets about once a year when a new expansion gets out.

You invest into fortnight the same as you invest in anything, you specialize your skill for this one game, your social circle revolves around it etc. You don't need gear to invest in a game

Re:Fortnite Is the Future, but Probably Not for the Reasons ... by nightski on Saturday February 09, 2019 @07:16PM (#19125591)
Gear does, true. But there is a lot more personal attachment to an account than gear. There are achievements, mounts, pets, guilds, social connections/friends, etc... Also during it's peak the reset was much less of a thing (Wrath was the first expansion that started the gear reset per tier trend and it was also the peak of the games player count).
Re:Fortnite Is the Future, but Probably Not for the Reasons ... by gsich on Saturday February 09, 2019 @06:02PM (#19125255)
WoW expansions don't come every year.
Re:Fortnite Is the Future, but Probably Not for the Reasons ... by plorkyeran on Saturday February 09, 2019 @06:38PM (#19125422)
These days there's a soft reset every 5-6 months when a new raid tier comes out rather than only once per expansion. For the last few years they've tried hard to make it so that when someone who played years ago gets the urge to give it another try they can actually make it into the endgame content before that urge passes.