Re:Raylib: a simple and easy-to-use library to enjoy game pr...
by raysan5 on Friday January 18, 2019 @04:05AM
(#18938016)
Sorry, no iOS support, it can be ported but I don't have an iOS or a MAC. raylib is plain C and uses OpenGL, lately Apple ecosystem doesn't like those techs.
Does this work with Swift and iOS - namely, is embedding this library as a dependency likely to pass Apple's App Store review process?