SSA is terribly overworked. It was a great formulation for certain compiler problems. To my mind, the problem for which it was perfectly suited was value numbering. Doing it in SSA form made it not only fast, but gave it a deeper power, as it became possible to easily "reach back" to deeper levels of input to an expression. But for a reason that's unclear to me, it was pushed into all kinds of applications where it's much less obvious that it's a good choice. Treating it as a programming language (lol) is, I guess, kind of the limit of wishful thinking about its universality.
I recall this talk being good:
GopherCon 2017: Keith Randall - Generating Better Machine Code with SSA
https://www.youtube.com/watch?v=uTMvKVma5ms&t=1s
Go has built-in mutable containers, and no const, yet they still use SSA. Is there a real alternative?
I guess it is mainly for speeding up code that uses a lot of integers and doubles and so forth, and not code that uses a lot of strings and containers?
Right, as you say, compilers are converging on SSA, and almost all languages have mutable containers. All it means is that there's a mismatch between the semantics of the IL and the semantics of the language. That's a fairly common situation; there are lots of semantics (like concurrency and associated memory consistency) that can't be captured in an IL as they occur in reality, in the language being compiled. It's just a thing that has to be worked around.
Containers can make things a bit trickier but using algorithms and confining most mutation to helper functions makes it doable a lot of the time. The new ranges library being standardized for C++ 20 makes it more convenient to use containers in this style.
It was not a strict subset of anything, but it was heavily inspired by Python. The goal was to constrain the language such that every for-loop could be decomposed into a map-reduce over an lazy iterator, so that the runtime could transparently schedule computation across all available cores.
It all worked out well enough, and nothing feels more natural than coding in a language designed precisely to suit one's individual taste; but the idiosyncratic requirements of the memory and processor model meant there was very little opportunity to reuse existing library code, and I wound up spending most of my time on yak-shaving expeditions and getting very little done.
I got around the mutable containers problem by not having any; the language included, as primitives, an ordered container based on finger trees and an associative container based on... hm... AVL trees maybe? It's been a while.
Might get away with something like- and I cite Rust here because I know it well, but these features are probably from ML-
> let x = if foo { 1 } else { 2 };
Loops are trickier- maybe you could write them as "unfolds"- where the loop body is effectively a fn foo(T) -> T, where T is a struct containing all the variables "modified" by the loop. Then evaluate iteratively, starting from the live values on entry. On exit, the live values are the result of the final invocation
I will have to read this paper about Appel to see how that comes into play.
SSA form cannot be directly interpreted in order to generate code. Therefore it must be destructed before compilation can continue. This involves using an algorithm that converts phi-functions into appropriately-placed copy instructions.
Intermediate representations in imperative compilers: A survey
https://scholar.google.com/scholar?cluster=15761365096026414...
http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.74....
May or may not be what you're looking for. Probably interesting nonetheless.
FWIW, I used this idea (extended basic blocks are functions with m arguments and n results) in https://github.com/darius/idel with a Forth-like syntax back in 2001.
Is it annoying or natural? I feel like I mostly do it in python but I have no way to machine-check it.
Is the problem that you can’t do any aliasing of mutable containers? That is useful for many problems.