Re:Comparing Pythagorean triples in C++, D, and Rust
by pjmlp on Tuesday January 01, 2019 @05:54AM
(#18799713)
Developing with powerfull debuggers is an experience that kind of resembles using a REPL, specially with languages that enjoy fast compiles.
I advise devs to go through Xerox PARC and ETHZ papers about interactive development, or Apple's Object Pascal/MCL/Dylan/Hypercard, on was the birth of IDEs.
Re:Comparing Pythagorean triples in C++, D, and Rust
by steveklabnik on Tuesday January 01, 2019 @01:55PM
(#18801609)
Fun fact: I loved coding in HyperCard as a kid.
I find that I tend to write more and smaller unit tests than people who reach for debuggers. I debug logic errors by using println or writing more tests.
And yes, Rust is still very susceptible to logic errors.