News for hackers. Stuff that matters.
Re:How ‘Baldur’s Gate’ Saved the Computer RPG by ionised on Friday December 21, 2018 @09:57AM (#18733635)
They were all great but Planescape Torment was my favourite of the lot.

Such a well-written game.

Re:How ‘Baldur’s Gate’ Saved the Computer RPG by the_af on Friday December 21, 2018 @10:12AM (#18733739)
My favorite too. Such a good game, characterful and intriguing, and with awesome music too. Planescape is the best D&D setting.

About the only thing that hasn't aged well are the character portraits; I wish they had been hand-drawn instead of these weird late 90s low-res 3D renders. Everything else is superb.

I wonder if Nordom is still patiently waiting for the Nameless One to return...

Re:How ‘Baldur’s Gate’ Saved the Computer RPG by Sharlin on Friday December 21, 2018 @12:27PM (#18734799)
After almost 20 years, the original Torment is still unparalleled in many ways. It redefined what it means to tell a truly great story in a video game.
Re:How ‘Baldur’s Gate’ Saved the Computer RPG by int_19h on Friday December 21, 2018 @07:06PM (#18737905)
Speaking of which, there's an "enhanced edition" of P:T now, that's also available on mobile devices.
Re:How ‘Baldur’s Gate’ Saved the Computer RPG by ThePadawan on Friday December 21, 2018 @10:07AM (#18733694)
Its novelization is gathering dust on my e-reader.