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Re:Fallout 76 Day One Patch Is Larger Than the Game Itself by learc83 on Wednesday November 14, 2018 @11:57AM (#18451342)
New Vegas wasn't made by Bethesda. It was made by Obsidian.

Obsidian was founded by a lot of the people who worked on Fallout 1 and 2, and I thought New Vegas was about 10x better than Fallout 3.

Re:Fallout 76 Day One Patch Is Larger Than the Game Itself by the_af on Wednesday November 14, 2018 @01:54PM (#18452657)
> Obsidian was founded by a lot of the people who worked on Fallout 1 and 2

To be fair, Fallout 2 (my entry to the series, and a game I still love) is famous for being utterly bug-ridden and full of incomplete/broken quests. Disappearing car, anyone? :P

Re:Fallout 76 Day One Patch Is Larger Than the Game Itself by theandrewbailey on Wednesday November 14, 2018 @12:55PM (#18451984)
While Obsidian "made" it, it used the same engine/code/technology as Fallout 3.
Re:Fallout 76 Day One Patch Is Larger Than the Game Itself by learc83 on Wednesday November 14, 2018 @01:16PM (#18452219)
It did, and Bethesda had time to iron out the kinks in the code that Obsidian used.

But Fallout 3 used the 3rd party Gamebryo engine anyway, so the engine wasn't really developed by Bethesda either.